Over the last few years, numerous video games have started offering players the option of switching between graphics APIs for better compatibility and smoother performance. Baldur’s Gate 3 is no ...
Ghost Recon Breakpoint recently got its 2.0 update, bringing support for the Vulkan api to the game. Today Dominic tests this ...
You may have noticed while you're launching BG3 in the Larian Launcher that you're given a choice on whether or not to launch the game using Vulkan or DirectX 11. If you're unsure what these mean or ...
Baldur's Gate 3 is now out on PC. The game supports two APIs: Vulkan and Microsoft's DirectX 11. Since the difference between these two libraries isn't clear, many gamers are confused about what this ...
Space exploration MMO Star Citizen is set to drop support for DirectX 11 and instead focus its support for the Vulkan API, rather than adopt DirectX 12. The game’s developer, Cloud Imperium, has ...
The best choice of Graphics API comes down to two key factors: how old your graphics card is and what kind of visual experience you want to have. In general, DirectX 11 is the best choice for anyone ...
Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Instead of using Microsoft's DX12, Star Citizen will use ...
During an interview with WorldsFactory, Pisces Interactive, the developer behind Magicka 2 talked about DirectX 12. The studio said that DX12 will have large improvements over DX11, but teased that ...
Marc Santos is a Guides Staff Writer from the Philippines with a BA in Communication Arts and over six years of experience in writing gaming news and guides. He plays just about everything, from ...
After installing the massive game that is Baldur’s Gate 3 and then opening it up, you’ll be faced with your first dilemma of the game — should I use DirectX 11 or Vulkan as your choice of graphics API ...
Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Instead of using Microsoft's DX12, Star Citizen will use ...