Speaking with Kotaku via email, Adrian Bentley, Sucker Punch’s lead engine programmer, spoke at length about how the studio was able to create such quick load times. We really got where we are through ...
Anthony Puleo is a Freelance Writer for GameRant, but has a history working for the site. Having worked as a staff writer here for two years, he is very familiar with the gaming industry and plays ...
Being warned that you might lose progress can be slightly confusing when you’ve just started playing. The game is referencing that by loading a manual or past auto-save, you’ll lose all of the ...
UPDATE 3.45pm: Sniper Ghost Warrior 3 developer CI Games has responded to the loading time issue identified in the issue below. Here's their response in full: "We are aware of the problem with long ...