Mobile studios and publishers rarely build every game entirely in-house. Outsourcing has become the standard way to add ...
The emergence of generative artificial intelligence (GenAI) models, including ChatGPT, Gemini and Copilot, has transformed ...
Choosing a game engine is one of the most important decisions in game development. The right engine can speed up production, simplify deployment, and support the project’s creative goals. The wrong ...
The Godot Foundation has released new guidelines banning most usage of generative AI code contributions in its open-source game engine. Outside of AI assistance on “code completion, regex, or find and ...
Epic Games has released Unreal Engine 5.8, the last planned major release in the UE5 line. The update ships with an experimental plugin that brings large language model (LLM) support directly into the ...
One of the biggest changes coming with Unreal Engine 6 is the deeper integration of the Unreal Editor for Fortnite (UEFN). Epic wants to bring the two platforms closer together, creating a more ...
Tay Garcia is a Contributor at DualShockers and a Brazilian journalist who has been covering games professionally since 2017. Her work spans news, reviews, previews, lists, guides, and features, with ...
Ahead of the third season of “Game of Thrones” prequel series “House of the Dragon,” Warner Bros. Games and HBO have announced “Game of Thrones: Dragonfire,” a new free-to-play mobile strategy game ...
Plus other cuts in mobile games development. According to ResetEra’s J-Soul, who broke the story ahead of Schreier, Dark Outlaw Games was still in the early stages of its first project. It is unclear ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has ...
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